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Post by oldharry on Sept 7, 2013 22:14:51 GMT
Post whatever pics you want, it'll make reading threads after easier, and I don't think anyone plans on killing anyone at this stage. No and this is very gamey/stupid IMO. Just grasping at straws - not really a serious suggestion... Anyway here are a couple of pictures from our aerial reconnaissance team: Let me know if you have any questions. Just so you know how this turn went:
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Post by Cheater Hater on Sept 7, 2013 22:40:38 GMT
I got the PM--I just didn't know we would be using this that much (and I didn't want another login--thank you guest posting ;) )
Q: Is there anything stopping you from giving troops to Pirates/us? I know M3's been giving us tons of Rifles while they're under NAP.
thestick: If you have the ability to build both Rifles and Grenadiers, you're in a good military position, especially if Q can give you troops. If you're starting a spike, Trolls have to respect your production capabilities and leave some troops on the defense from the north, and I doubt Trolls would prioritize your far-away territories (so there's little risk).
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Post by Q on Sept 9, 2013 5:06:01 GMT
I have research visibility - FYI they currently show 70 turns (roughly 65bpt) from steam power, although that's likely just a beaker dump.
I can't remember who's who, but I suppose HS could be failgold farming? Its definitely a waste of hammers otherwise.
Not that I know of, but I feel this isn't within the spirit of our NAP, and have no intention of doing so.
Particularly seeing as it looks like I forgot about one of the terms of our treaty :/
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Post by Elderly Harold on Sept 10, 2013 17:44:05 GMT
Hey guys, can anyone spare ~1000 gold for upgrades on t200? We can pay it back by t202, I just want to get our Zerks upgraded to Grenadiers next turn...
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Post by HAK on Sept 11, 2013 1:35:24 GMT
Regarding the HS, I don't even remember myself anymore why I had started it...aside from my own inability to keep from building Wonders. I probably just went after it because it was there, to get the Engineer GPPs out of it, and....well I don't have a good reason. So we'll just leave it at that. I might be able to spare a good chunk. I do know this upcoming turn we're doing 0% research to build up our own gold, so I might have ~500+ to be able to loan you.
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Post by thestick on Sept 11, 2013 4:01:25 GMT
I can spare you gold, I have about 2000 of it sitting around and can't burn it fast enough. Currently hitting Astronomy.
Thinking of cancelling the NAP T200 to let the cooldown coincide with M3's.
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Post by oldharry on Sept 11, 2013 8:26:42 GMT
Great - can you both offer it before I play the next turn? I'll gift back any that I don't spend on upgrades straight away. Thanks!
That NAP cancellation sounds like a good plan, although Trolls can just reinforce the four cities up by the two of you unless you sneak attack through Q's or our land...
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Post by oldharry on Sept 12, 2013 16:41:17 GMT
> For it's root, root root for the Trolls Team, if they don't win it's a shame! Hedging your bets stick? Edit: Just logged in to check on Troll troop movement - for some reason with sequential turns the airship visibility doesn't disappear until I start the next turn. I think it should probably go when I end turn, but I don't want to have to wait until it gets around to me again to plan our moves... Anyway, if they want Trolls could take Jemmy t200 but I think they'll wait until t201 as per our NAP
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Post by THH on Sept 13, 2013 15:38:39 GMT
Note the settler in that stack - they're planning on razing and resettling.
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Post by oldharry on Sept 19, 2013 0:43:41 GMT
I guess we'll see what that settler does this turn: And Hoorah for the RNG.
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Post by thestick on Sept 19, 2013 5:21:35 GMT
Those are island cities, yes?
Can I buy an Airship from you Old Harry, so I can retain visibility on the Troll border? 150 Gold?
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Post by oldharry on Sept 19, 2013 20:37:08 GMT
We really need them for the next few turns but if we can spare one (ie we have any left) on t208 or so will that fit with your plans?
Looks like Trolls only razed two of our cities, just logging in to inspect the carnage...
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Post by oldharry on Sept 19, 2013 21:02:36 GMT
Ah, they kept Jemmy, and they did raze one of our island cities (with a galleon that I thought couldn't get there this turn )
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Post by thestick on Sept 21, 2013 5:28:13 GMT
Any intel on the Troll navy? Still ridiculously paranoid.
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Post by oldharry on Sept 21, 2013 10:32:18 GMT
They have 12 frigates on our south east coast, not too far from you. I hope we'll kill 6-8 of them this turn. Then the rest next turn.
They have 6ish frigates on their east coast, miles from you. We're not planning to kill those any time soon (because they killed our city with four airships in due to my missing a 5-move galleon).
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